local L0_1, L1_1, L2_1
L0_1 = {}
L1_1 = {}
L1_1.x = -80.2
L1_1.z = -10.0
L0_1.begin_pos = L1_1
L1_1 = {}
L1_1.x = 96.4
L1_1.z = 140.4
L0_1.size = L1_1
L1_1 = {}
L1_1.x = 0.11
L1_1.y = 0.0
L1_1.z = 0.0
L0_1.born_pos = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 0.0
L1_1.z = 0.0
L0_1.born_rot = L1_1
L0_1.die_y = -0.5000005
L1_1 = {}
L1_1.x = -80.2
L1_1.z = -10.0
L0_1.vision_anchor = L1_1
scene_config = L0_1
L0_1 = {}
L1_1 = 50021
L0_1[1] = L1_1
blocks = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = -80.2
L2_1.z = -10.0
L1_1.min = L2_1
L2_1 = {}
L2_1.x = 16.2
L2_1.z = 130.4
L1_1.max = L2_1
L0_1[1] = L1_1
block_rects = L0_1
L0_1 = {}
dummy_points = L0_1
L0_1 = {}
routes_config = L0_1
